Alsaahir Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Juggler On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Minstrel When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Moonchild When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Harpy Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Mastermind If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Storm Catcher Name a good character. If in play, they can only die by execution, but evil players learn which player it is.