Villageidiot3 Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Lycanthrope Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Politician If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Lunatic You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Vizier All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Ojo Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Beggar You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Storm Catcher Name a good character. If in play, they can only die by execution, but evil players learn which player it is.