My McDonalds Happy Meal Came With 43 Jinxes
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My McDonalds Happy Meal Came With 43 Jinxes
By concavz
Townsfolk
Preacher
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Villageidiot3
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Cult Leader
Cult Leader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Exorcist1 75 2-75
Exorcist1 75 2-75
매일 밤*, 어제와 다른 참가자를 1명 선택합니다. 악마를 선택한 경우, 악마는 오늘 밤 깨어나지 않으며 당신이 누구인지 알게 됩니다.
Engineer
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Soldier
Soldier
You are safe from the Demon.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Farmer1 75 2-75
Farmer1 75 2-75
당신이 밤에 죽으면, 살아있는 선한 참가자가 농부가 됩니다.
Sage
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Mayor
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Magician1 75 2-75
Magician1 75 2-75
악마는 당신이 하수인이라고 생각합니다. 하수인은 당신이 악마라고 생각합니다.
Poppy Grower
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Outsider
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Hatter
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Heretic
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Minion
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Pit-Hag
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Summoner
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
Lil' Monsta
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Legion12
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Riot
Riot
On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen.
Leviathan
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Fabled
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Deus ex Fiasco
Deus ex Fiasco
At least once per game, the Storyteller will make a mistake, correct it, and publicly admit to it.
Loric
Ventriloquist
Ventriloquist
If a player is mad as a fresh character during their nomination, they might not die if executed today.
Pope
Pope
There are duplicate good characters in play. They might also be bluffs.
Additional Information
Night order, special rules, and jinxes
Jinxes
Alchemist
Boffin
Alchemist · Boffin If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.
Alchemist
Spy
Alchemist · Spy An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
Alchemist
Summoner
Alchemist · Summoner The Alchemist-Summoner does not get bluffs, and chooses which Demon but not which player. If they die before this happens, evil wins. [No Demon]
Plague Doctor
Spy
Plague Doctor · Spy If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
Heretic
Pit-Hag
Heretic · Pit-Hag Only 1 jinxed character can be in play.
Heretic
Spy
Heretic · Spy Only 1 jinxed character can be in play.
Spy
Poppy Grower
Spy · Poppy Grower If the Poppy Grower has their ability, the Spy does not see the Grimoire.
Pit-Hag
Cult Leader
Pit-Hag · Cult Leader If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
Pit-Hag
Goon
Pit-Hag · Goon If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
Pit-Hag
Politician
Pit-Hag · Politician If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.
Summoner
Engineer
Summoner · Engineer If the living Summoner is removed from play, the Storyteller has the Summoner ability.
Summoner
Hatter
Summoner · Hatter If the Summoner creates a second living Demon, deaths tonight are arbitrary.
Summoner
Pit-Hag
Summoner · Pit-Hag If the Summoner creates a second living Demon, deaths tonight are arbitrary.
Summoner
Poppy Grower
Summoner · Poppy Grower If the Poppy Grower is alive on the 3rd night, the Summoner chooses which Demon but not which player.
Summoner
Preacher
Summoner · Preacher If the living Summoner has no ability, the Storyteller has the Summoner ability.
Boffin
Cult Leader
Boffin · Cult Leader If the Demon has the Cult Leader ability, they can’t turn good due to this ability.
Boffin
Goon
Boffin · Goon If the Demon has the Goon ability, they can’t turn good due to this ability.
Boffin
Heretic
Boffin · Heretic The Demon cannot have the Heretic ability.
Boffin
Politician
Boffin · Politician The Demon cannot have the Politician ability.
Lil' Monsta
Hatter
Lil' Monsta · Hatter If the Hatter dies & the Demon chooses Lil' Monsta, they also choose a Minion to become.
Lil' Monsta
Poppy Grower
Lil' Monsta · Poppy Grower If Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.
Riot
Innkeeper
Riot · Innkeeper If Riot nominates and executes an Innkeeper-protected player, good wins.
Riot
Mayor
Riot · Mayor The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
Riot
Sage
Riot · Sage Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
Riot
Soldier
Riot · Soldier If Riot nominates and executes the Soldier, good wins.
Leviathan
Hatter
Leviathan · Hatter The Leviathan cannot enter play after day 5.
Leviathan
Innkeeper
Leviathan · Innkeeper If the Leviathan nominates and executes an Innkeeper-protected player, good wins.
Leviathan
Mayor
Leviathan · Mayor If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.
Leviathan
Pit-Hag
Leviathan · Pit-Hag The Leviathan cannot enter play after day 5.
Leviathan
Sage
Leviathan · Sage Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
Leviathan
Soldier
Leviathan · Soldier If the Leviathan nominates and executes the Soldier, good wins.