Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Pixie You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Amnesiac You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Poppy Grower Minions & Demons do not know each other. If you die, they learn who each other are that night.
Lunatic You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Harpy Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Cerenovus Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Goblin If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fang Gu Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Voudon Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.