Alexander and the Terrible, TORrible...
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Alexander and the Terrible, TORrible...
By Etreides
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Highpriestess1 75 2-75
Highpriestess1 75 2-75
매일 밤, 이야기꾼이 당신이 가장 대화를 나눠야 한다고 생각하는 참가자가 누구인지 알게 됩니다.
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Snake Charmer
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Mathematician
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Gambler
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Soldier
Soldier
You are safe from the Demon.
Outsider
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
Tinker
You might die at any time.
Recluse1-75
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Minion
Devilsadvocate1 75 3-75
Devilsadvocate1 75 3-75
매일 밤, 어제와 다른 살아있는 플레이어를 1명 선택합니다. 해당 플레이어는 내일 처형되더라도 죽지 않습니다.
Pit-Hag
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Xaan
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Mastermind
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
Pukka
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Vortox
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Loric
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Tor
Tor
Players don't know their character or alignment. They learn them when they die.
Additional Information
Night order, special rules, and jinxes
Special Rules
  • 캐릭터가 잘못된 선택을 하면 능력이 오작동합니다.
  • Pit Hag 및 Gambler 능력은 다음과 같이 수정되었습니다. '매일 밤*, 플레이어를 선택할 수 있습니다...'
Jinxes
Mathematician
Drunk
Mathematician · Drunk The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Mastermind
Vigormortis
Mastermind · Vigormortis A Mastermind that has their ability keeps it if the Vigormortis dies.
Lleech
Mastermind
Lleech · Mastermind If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.