Shugenja You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Lycanthrope Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Goon Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Moonchild When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Godfather You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Zombuul1 75 2-75 매일 밤*, 만약 오늘 낮에 아무도 죽지 않았다면, 참가자 1명을 선택합니다. 해당 참가자는 죽습니다. 당신이 처음 죽을 때, 실제로는 살아있지만 죽은 것처럼 취급됩니다.