Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Atheist The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
Lunatic You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Widow On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Vigormortis Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]