Spooky Scary
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Spooky Scary
By Dumb Husky
Townsfolk
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Bounty Hunter
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Cult Leader
Cult Leader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Acrobat
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Lycanthrope
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Fool
Fool
The 1st time you die, you don't.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Minion
Witch
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Psychopath
Psychopath
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Organ Grinder
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Demon
Lil' Monsta
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Zombuul
Zombuul
Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Fabled
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Additional Information
Night order, special rules, and jinxes
Jinxes
Marionette
Lil' Monsta
Marionette · Lil' Monsta If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
Lil' Monsta
Psychopath
Lil' Monsta · Psychopath If the Psychopath is babysitting Lil' Monsta, they die when executed.