Etreidean Nights
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Etreidean Nights
By Heylo
Townsfolk
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
High Priestess
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Villageidiot3
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Snake Charmer
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Mathematician
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Oracle
Oracle
Each night*, you learn how many dead players are evil.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Outsider
Butler
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Hatter
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Minion
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Spy
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Kazali
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Vortox
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Traveller
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Barista
Barista
Each night, until dusk, 1) a player becomes sober, healthy & gets true info, or 2) their ability works twice. They learn which.
Apprentice
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Fabled
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Loric
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Gardener
Gardener
The Storyteller assigns all players' characters.
Additional Information
Night order, special rules, and jinxes
Jinxes
Mathematician
Drunk
Mathematician · Drunk The Mathematician learns if the Drunk’s ability yielded false info or failed to work properly.
Cannibal
Butler
Cannibal · Butler If the Cannibal gains the Butler ability, the Cannibal learns this.
Plague Doctor
Spy
Plague Doctor · Spy If the Storyteller would gain the Spy ability, a Minion gains it, and learns this.
Boffin
Drunk
Boffin · Drunk The Demon cannot have the Drunk ability.