Curiosity Killed the Cat
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Curiosity Killed the Cat
By Marelyn C
Townsfolk
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Gambler
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Exorcist
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Courtier
Courtier
Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.
Soldier
Soldier
You are safe from the Demon.
Fool
Fool
The 1st time you die, you don't.
Virgin
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Atheist
Atheist
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
Outsider
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
Tinker
You might die at any time.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Minion
Devil's Advocate
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Pit-Hag
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Evil Twin
Evil Twin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Mastermind
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
Yaggababble
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Vortox
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Legion
Legion
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Additional Information
Night order, special rules, and jinxes
Jinxes
Yaggababble
Exorcist
Yaggababble · Exorcist If the Exorcist chooses the Yaggababble, the Yaggababble does not kill tonight.