Balloonist Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Alsaahir Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Philosopher Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Goon Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Widow On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Kazali Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.