Pixie You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Chambermaid Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Lycanthrope Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Seamstress Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Cannibal You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Banshee If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Klutz When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Hatter If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Damsel All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Harpy Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Witch Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Marionette You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Vizier All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Yaggababble You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Fanggu1 75 3-75 매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]