Backup's Confirmation Chain
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Backup's Confirmation Chain
By Backup
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Seamstress
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Professor
Professor
Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Fisherman
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Outsider
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Golem
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Hatter
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Politician
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Minion
Harpy
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Witch
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Scarlet Woman
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Demon
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Kazali
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Lord of Typhon
Lord of Typhon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Additional Information
Night order, special rules, and jinxes