Numberwang
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Numberwang
By gmanthony
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Chambermaid
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Outsider
Snitch
Snitch
Each Minion gets 3 bluffs.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Demon
Riot
Riot
On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen.
Fabled
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Additional Information
Night order, special rules, and jinxes