Hey! I'm Boffin Here!
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Hey! I'm Boffin Here!
By Bambi and FMJason
Townsfolk
Knight
Knight
You start knowing 2 players that are not the Demon.
Pixie
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
High Priestess
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Fortune Teller
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Dreamer
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Juggler
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Farmer
Farmer
When you die at night, an alive good player becomes a Farmer.
Fool
Fool
The 1st time you die, you don't.
Outsider
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Moonchild
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Minion
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Boomdandy
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Scarlet Woman
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fang Gu
Fang Gu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Lord of Typhon
Lord of Typhon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Additional Information
Night order, special rules, and jinxes
Jinxes
Cannibal
Juggler
Cannibal · Juggler If the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.
Plague Doctor
Boomdandy
Plague Doctor · Boomdandy If the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.
Plague Doctor
Scarlet Woman
Plague Doctor · Scarlet Woman If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.
Scarlet Woman
Fang Gu
Scarlet Woman · Fang Gu If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.
Boffin
Drunk
Boffin · Drunk The Demon cannot have the Drunk ability.