Getting Humid
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Getting Humid
By Riley Kelly
Townsfolk
Chef
Chef
You start knowing how many pairs of evil players there are.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Savant
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Engineer
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Philosopher
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Professor1-75
Professor1-75
게임당 한 번, 밤*에 죽은 플레이어를 선택할 수 있습니다. 해당 플레이어가 주민이라면 부활합니다.
Soldier
Soldier
You are safe from the Demon.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Tea Lady
Tea Lady
If both your alive neighbors are good, they can't die.
Magician1 75 2-75
Magician1 75 2-75
악마는 당신이 하수인이라고 생각합니다. 하수인은 당신이 악마라고 생각합니다.
Pacifist
Pacifist
Executed good players might not die.
Outsider
Plague Doctor
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Snitch
Snitch
Each Minion gets 3 bluffs.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
Mezepheles
Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Witch
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Wizard
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
Lil' Monsta
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Shabaloth
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Additional Information
Night order, special rules, and jinxes
Jinxes
Alchemist
Boffin
Alchemist · Boffin If the Alchemist has the Boffin ability, the Alchemist does not learn what ability the Demon has.