Shugenja You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Preacher Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Juggler On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Amnesiac You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Ogre On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Moonchild When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Puzzlemaster 1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Godfather You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Cerenovus Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Assassin Once per game, at night*, choose a player: they die, even if for some reason they could not.
Pukka Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Po Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Zombuul1 75 2-75 매일 밤*, 만약 오늘 낮에 아무도 죽지 않았다면, 참가자 1명을 선택합니다. 해당 참가자는 죽습니다. 당신이 처음 죽을 때, 실제로는 살아있지만 죽은 것처럼 취급됩니다.