The Dead, They Speak...
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The Dead, They Speak...
By Nycto
Townsfolk
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Snake Charmer
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fool1-75
Fool1-75
처음으로 죽게 될 때, 죽지 않습니다.
Tea Lady
Tea Lady
If both your alive neighbors are good, they can't die.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Outsider
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Hatter
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Minion
Devilsadvocate1 75 3-75
Devilsadvocate1 75 3-75
매일 밤, 어제와 다른 살아있는 플레이어를 1명 선택합니다. 해당 플레이어는 내일 처형되더라도 죽지 않습니다.
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Demon
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Zombuul1 75 2-75
Zombuul1 75 2-75
매일 밤*, 만약 오늘 낮에 아무도 죽지 않았다면, 참가자 1명을 선택합니다. 해당 참가자는 죽습니다. 당신이 처음 죽을 때, 실제로는 살아있지만 죽은 것처럼 취급됩니다.
Additional Information
Night order, special rules, and jinxes