I Claim Slayer And Shoot Myself
Teensyville
22
Notes
The Recluse registers as a Demon, even if dead.
Added Bootlegger "The Recluse registers as a Demon, even if dead."
Characters
Total 14
Townsfolk
6
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
2
Tinker
You might die at any time.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Minion
2
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
1
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Fabled
2
Djinn
Use the Djinn's special rule. All players know what it is.
Sentinel
There might be 1 extra or 1 fewer Outsider in play.
Loric
1
Bootlegger
This script has homebrew characters or rules.
Pukka Night Flowchart
Savant Proposition Generator