Loud Minions/Aloof Outsiders (LMAO)

Full Script
TimTumbleweed
1
Notes
I wanted to build a script around the idea of the loudest minions I could think of! Pair that with quiet outsiders and a bunch of Townsfolk that compare roles Now the Demon has to stay as hidden as possible! Throw in Riot for an explosive ending + a reason for the minions to consider staying quiet. Very keen to see how it plays! Update 1: Played... fine, underestimated chef 0 in a Vizier game. Likley a better game if there was 2+ minions, 9 player game is hard on evil team. Needs more drunk and more execution pressure. Swapped Monk for Innkeeper. Removed PoppyGrower and Tea Lady Removed Cannibal. With a "visible" evil team the poisoned wasn't really questioned. Added Princess for day one execution pressure. Added Lycanthrope for extra "evil" Changed Demons for more poisons and jumps
Characters
Total 25
Townsfolk
13
Chef
You start knowing how many pairs of evil players there are.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Flowergirl
Each night*, you learn if a Demon voted today.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Princess1-75
첫날 낮, 당신이 플레이어를 지명하고 처형했다면, 악마는 오늘 밤 죽이지 않습니다.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Outsider
4
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Sweetheart
When you die, 1 player is drunk from now on.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
4
Psychopath1 75 2-75
매일 낮, 지명 전에 공개적으로 참가자를 1명 선택할 수 있습니다. 해당 참가자는 죽습니다. 처형되면, 당신은 지명자와 가위바위보를 해서 졌을 때만 죽습니다.
Evil Twin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
Demon
4
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fanggu1 75 3-75
매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]