Page Turner B

Full Script
Tejas and Kelly
0
Notes
Part 2 of 3 scripts. Players will not know which of these 3 scripts they are playing. The Drunk and Marionette may think they are an off-script character. If the Philosopher selects an off-script ability, they drunk themself permanently.
Characters
Total 23
Townsfolk
13
Chef
You start knowing how many pairs of evil players there are.
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Fisherman1 75 4-75
게임당 한 번, 낮에 이야기꾼을 방문해 당신의 진영의 승리에 도움이 되는 조언을 들을 수 있습니다.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Pacifist
Executed good players might not die.
Outsider
4
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
4
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Demon
2
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.