Actual Sensory Deprivation
Full Script
0
Notes
Evil does not win on Day 5.
Players don't learn their character or alignment when they die.
A script made specifically to bore people out of their minds with what is perhaps the most dull and drab BOTC experience ever. In this Tor script, no roles here provide info or prompt people for actions. A cruel and fucked up world where your only source of entertainment is the Deviant.
Changelog: - Replaced Evil Twin with Baron.
All 9 Things you can look forward to: Executing each player one by one to blindly guess who the Demon is! Blindly guessing the Puzzledrunk! Letting the Demon blindly guess and execute the Soldier and lose the game! deviant Blindly shooting and accidentally shooting the Demon! Blindly guessing the evil team and accidentally winning! Getting Amnesiac! Who knows! The ST might give you an actual ability! Telling people they're the Marionette! Blindly executing the Storyteller!
Characters
Total 24
Townsfolk
13
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Soldier
You are safe from the Demon.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Farmer1 75 2-75
당신이 밤에 죽으면, 살아있는 선한 참가자가 농부가 됩니다.
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Fool1-75
처음으로 죽게 될 때, 죽지 않습니다.
Magician1 75 2-75
악마는 당신이 하수인이라고 생각합니다. 하수인은 당신이 악마라고 생각합니다.
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Pacifist
Executed good players might not die.
Atheist1 75 2-75
이야기꾼은 게임 규칙을 깰 수 있고, 만약 이야기꾼을 처형하면 선한 진영이 승리합니다. 이 능력은 당신이 죽어도 유지됩니다. [악한 캐릭터 없음]
Outsider
4
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
3
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Scarletwoman1-75
만약 살아있는 플레이어가 5명 이상이라면, 악마가 죽으면 당신은 악마가 됩니다. 여행자는 세지 않습니다.
Demon
1
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Traveller
1
Deviant1 75 3-75
오늘 웃음을 선사했다면, 추방으로 사망할 수 없습니다.
Loric
2
Tor
Players don't know their character or alignment. They learn them when they die.
Bootlegger
This script has homebrew characters or rules.
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