The Second Date
Full Script
3
Notes
If the Vigormortis attacks itself & a Scarlet Woman becomes the new Vigormortis, one of the original Vigormortis Townsfolk neighbors is poisoned.
As long as Vigormortis is in play, Vigormortis killed minions retain their abilities.
If the Kazali makes a Xaan, a player might become an Outsider.
V2.7: Minor QoL change for Kazali that chooses a Xaan. With politician on script, this can be easily bluffable as well, or stay hidden.
V2.6: Lil' Monsta and Imp can technically have the same ability in a way. Kazali gives a greater range on demon abilities by choosing minions and giving free bluffs. The demon knows when a Widow is in play or not and can claim to hear a Widow call. The combination is just nice.
V2.5: Removed one demon from the script so it's just Lil Monsta, Imp and Vigormortis. Changed out the outsiders to remove additional minion abilities. Swapped Mayor into the Townsfolk for soldier to give good another win condition.
The script features interactions of the Vigormortis and the Ogre. All townsfolk have some interaction with the vigor, whether it's a bluff (farmer) or something counterable by the vigor via the poisoning. The only exception is the soldier, as a direct counter to all demons on script. The oracle helps determine if it is a vigor game. The recluse can register as a minion to the vigor. The other outsiders create paranoia and uncertainty. Mid to low mobility on the script for demons depending on what is in play.
The Huntsman is very bluffable on this script, with a combination of widow, pit hag and damsel all all in-play, via new jinx. This can be incredibly powerful to fake later in the game and get your demon "confirmed". Similarly, a pit hag that is vigor killed can change their neighbor into a farmer and create a "farmer chain" that goes to your demon after killing the farmer if vigor Poison lands right. Very fun things to try.
The ogre also has several interactions on this script that create unknowns. The ogre power can be recycled via the cannibal, or a clever minion bluffing ogre can make the cannibal believe they have changed alignment now. The pit hag or plague doctor/baron can bring an ogre to the game later, allowing for a discount type of goon. Spirit of ivory recommended.
The script also features the new Juggler jinx, which is more effective than previous, while still allowing you to juggle if it works out.
Characters
Total 30
Townsfolk
13
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Dreamer1-75
매일 밤, 본인을 제외하고 플레이어를 1명 선택합니다. 그리고 선한 캐릭터와 악한 캐릭터를 각 1개씩 알게 됩니다. 그중 1개가 해당 플레이어의 캐릭터입니다.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Oracle
Each night*, you learn how many dead players are evil.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Farmer1 75 2-75
당신이 밤에 죽으면, 살아있는 선한 참가자가 농부가 됩니다.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Saint
If you die by execution, your team loses.
Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
Minion
4
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Scarletwoman1-75
만약 살아있는 플레이어가 5명 이상이라면, 악마가 죽으면 당신은 악마가 됩니다. 여행자는 세지 않습니다.
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Demon
3
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Traveller
5
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Barista
Each night, until dusk, 1) a player becomes sober, healthy & gets true info, or 2) their ability works twice. They learn which.
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Bone Collector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.
Loric
1
Bootlegger
This script has homebrew characters or rules.
Pukka Night Flowchart