Tiny Moon Rising

Teensyville
Hi_Skull
2
Characters
Total 13
Townsfolk
6
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Fool
The 1st time you die, you don't.
Pacifist
Executed good players might not die.
Minstrel
When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.
Outsider
2
Tinker
You might die at any time.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
2
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
2
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Fabled
1
Sentinel
There might be 1 extra or 1 fewer Outsider in play.