Minion is Angel-protected & The Demon has 2 Bluffs
Teensyville
22
Notes
This script has 2 special rules.
Rule 1: The Demon gets 2 bluffs - meaning they learn 2 not-in-play characters
Rule 2: The Minion is protected by the Angel. This means that the Minion is publicly known from the very beginning of the game (the start of the first night), but killing them invokes the wrath of the Angel.
This is a very strange script, but will make more sense once you play it.
If the good team kills the Minion, drop hellfire on them. If the Demon kills their Minion, probably don't do that.
Characters
Total 17
Townsfolk
7
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Outsider
2
Mutant
If you are “mad” about being an Outsider, you might be executed.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
3
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Psychopath
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Demon
4
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Fabled
1
Angel
Something bad might happen to whoever is most responsible for the death of a new player.
Pukka Night Flowchart