When the Levi Breaks

Full Script
Habby
4
Characters
Total 25
Townsfolk
13
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Town Crier
Each night*, you learn if a Minion nominated today.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Atheist
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
Outsider
4
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
6
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
2
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.