a tiny problem

Teensyville
patrick.t.r
1
Characters
Total 12
Townsfolk
6
Lycanthrope
Each night*, choose an alive player. If good, they die & the Demon doesn’t kill tonight. One good player registers as evil.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Town Crier
Each night*, you learn if a Minion nominated today.
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Chef
You start knowing how many pairs of evil players there are.
Outsider
2
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Minion
3
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
1
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]