A Different Kind of Mathematics

Full Script
No Rolls Barred
11
Notes
SPOILERS AHEAD Script from the first episode of season 2 of No Rolls Barred Plays Blood on the Clocktower. This script was designed to show off the latest role - the Summoner. Vudon was a traveller added during the course of the game, so added it as a recommended on this script. Attributed to NRB.
Characters
Total 27
Townsfolk
13
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Chambermaid
Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Mathematician
Each night, you learn how many players’ abilities worked abnormally (since dawn) due to another character's ability.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Tea Lady
If both your alive neighbors are good, they can't die.
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Outsider
4
Saint
If you die by execution, your team loses.
Sweetheart
When you die, 1 player is drunk from now on.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
4
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
4
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Traveller
1
Voudon
Only you & the dead can vote. They don't need a vote token to do so. A 50% majority isn't required.
Fabled
1
Djinn
Use the Djinn's special rule. All players know what it is.