Ikebana!
Teensyville
2
Characters
Total 11
Townsfolk
6
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Soldier
You are safe from the Demon.
Tea Lady
If both your alive neighbors are good, they can't die.
Outsider
2
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Golem
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Minion
2
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Demon
1
Al-Hadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
Pukka Night Flowchart
Savant Proposition Generator