Screamin', Dreamin', Pukin'
Full Script
3
Characters
Total 25
Townsfolk
13
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.
Town Crier
Each night*, you learn if a Minion nominated today.
Oracle
Each night*, you learn how many dead players are evil.
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Outsider
4
Tinker
You might die at any time.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Minion
4
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Demon
4
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Fang Gu
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Savant Proposition Generator