Are We Friends?
Full Script
7
Notes
My entry for the ogre contest! I figured, we have a character that is unsure about their alignment, so lets try to make friends with other people who might be unsure or intentionally shady! Enter the marionette, the lunatic and the magician. There's lots of information and potentially misinformation on this script with the vortox on script. Town will need to figure out whether their information is vortoxed, and the ogre will want to help solve this to figure out which team they're on since there's quite a few alignment detectors to work with. Maybe the ogre will become friends with the marionette? Two definitely good players, out to save the world. Maybe they'll pick the lunatic who likely won't want to publicly out due to the fear of the magician.
So go out there, make friends! Maybe you'll find out you were the villain all along in the end!
Some more thoughts: Note an interaction here that doesn't play super nicely is Vortox+Village Idiots (the official ruling is VIs have to get false info, even if they're the drunk one), make sure to know how you're ruling it!
Update 1.1.0 - changes from the script competition winner to overall probably make the script better. Swaps out the godfather and gossip since the kills are awkward to hide, for mayor and baron, which also swaps the sweetheart for the drunk. And then to help balance the alignment detection a bit more, recluse swaps out the klutz. Overall this is probably a better script!
Characters
Total 25
Townsfolk
13
Steward
You start knowing 1 good player.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4
Ogre
On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
4
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Demon
4
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
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