Welcome to the Show!

Full Script
Callie Wakefield
2
Notes
Extra ticket = that day whoever holds the ticket has a not in play townsfolk ability for the day
Characters
Total 38
Townsfolk
14
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Village Idiot
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Acrobat
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Fool
The 1st time you die, you don't.
Magician
The Demon thinks you are a Minion. Minions think you are a Demon.
Swordswallower-275
Once per game during the day publicly perform your act. You are now safe from Executions, Death, Drunk and Poisoning for 2 days and 2 nights.
Carnie-275
Each night* Choose whether to attend the circus. If you do then choose a player and they get immunity from poisoning. If not, then you can't die at night.
Outsider
6
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Tinker
You might die at any time.
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Heckler-275
Once per game publicly accuse 2 players of being evil, if either is correct good players get a bonus action. If guessed wrong all good players lose ability till dawn.
Minion
4
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Jester01-275
Good players you make laugh throughout the day may be poisoned at night
Demon
4
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Ringmaster-275
Each night* Choose a player that night they die (The storyteller will keep track of those underperforming if you choose one of them you receive an extra ticket to the next show)
Traveller
6
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Matron
Each day, you may choose up to 3 sets of 2 players to swap seats. Players may not leave their seats to talk in private.
Beggar
You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober & healthy.
Deviant
If you were funny today, you cannot die by exile.
Bishop
Only the Storyteller can nominate. At least 1 opposing player must be nominated each day.
Loric
4
Ventriloquist
If a player is mad as a fresh character during their nomination, they might not die if executed today.
Pope
There are duplicate good characters in play. They might also be bluffs.
Hindu
The first 4 players to die are immediately reincarnated as Travellers of the same alignment.
Bootlegger
This script has homebrew characters or rules.