Summoning is my middle name

Full Script
Wilczek & Tytan
6
Characters
Total 25
Townsfolk
12
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Town Crier
Each night*, you learn if a Minion nominated today.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Tea Lady
If both your alive neighbors are good, they can't die.
Outsider
4
Tinker
You might die at any time.
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Zealot
If there are 5 or more players alive, you must vote for every nomination.
Minion
5
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Devil's Advocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Demon
4
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Vortox
Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Lord of Typhon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.