You Can't Handle the Truth
Full Script
12
Notes
No drunkenness, no way to get drunk, no poisoning, no way to get poisoned, no madness, no way to get mad, you can not change roles on this script ever. And last but not least the storyteller cannot give you false information. Will the good team just sweep the game? Well.......no, we took time to make sure you trust everything but still be balanced. Have fun :)
Characters
Total 25
Townsfolk
13
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Fisherman
Once per game, during the day, visit the Storyteller for some advice to help your team win.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Farmer
When you die at night, an alive good player becomes a Farmer.
Choirboy
If the Demon kills the King, you learn which player is the Demon. [+the King]
Soldier
You are safe from the Demon.
Outsider
4
Snitch
Each Minion gets 3 bluffs.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Saint
If you die by execution, your team loses.
Minion
5
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Goblin
If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Demon
3
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Savant Proposition Generator