Low Stakes

Full Script
crayon
9
Characters
Total 30
Townsfolk
13
High Priestess
Each night, learn which player the Storyteller believes you should talk to most.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
Flowergirl
Each night*, you learn if a Demon voted today.
Town Crier
Each night*, you learn if a Minion nominated today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Exorcist
Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Soldier
You are safe from the Demon.
Fool
The 1st time you die, you don't.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Pacifist
Executed good players might not die.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Outsider
4
Snitch
Each Minion gets 3 bluffs.
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Tinker
You might die at any time.
Zealot
If there are 5 or more players alive, you must vote for every nomination.
Minion
4
Baron
There are extra Outsiders in play. [+2 Outsiders]
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Demon
2
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Leviathan
If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.
Traveller
3
Bishop
Only the Storyteller can nominate. At least 1 opposing player must be nominated each day.
Deviant
If you were funny today, you cannot die by exile.
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Fabled
4
Buddhist
For the first 2 minutes of each day, veteran players may not talk.
Djinn
Use the Djinn's special rule. All players know what it is.
Fibbin
Once per game, 1 good player might get incorrect information.
Toymaker
The Demon may choose not to attack & must do this at least once per game. Evil players get normal starting info.