This Is Democracy Manifest

Full Script
MKBloodfest Community
0
Notes
Spirit of Ivory modification by player counts- Up to 9: there can only be 1 additional evil. 10-12: there can be up to 2 additional evils. 13+: there can be any number of additional evils. Spirit of Ivory modification by player counts- Up to 9: there can only be 1 additional evil. 10-12: there can be up to 2 additional evils. 13+: there can be any number of additional evils. Ahead of our 3rd instalment of MK Bloodfest, we thought that we would do something interesting. Throughout 2025 for 25 consecutive weeks, the Bloodfest community voted in a weekly poll to add characters to a script. Each week a character type was chosen, 5 roles were then put to vote, the character with the most votes was added to the script, the remaining four removed from contention for the remainder of the polls. This is their glorious creation which will be played this coming weekend (3-5 May).
Characters
Total 31
Townsfolk
13
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Snake Charmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Undertaker
Each night*, you learn which character died by execution today.
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Fisherman1 75 4-75
게임당 한 번, 낮에 이야기꾼을 방문해 당신의 진영의 승리에 도움이 되는 조언을 들을 수 있습니다.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Poppy Grower
Minions & Demons do not know each other. If you die, they learn who each other are that night.
Pacifist
Executed good players might not die.
Outsider
4
Hermit
You have all Outsider abilities. [-0 or -1 Outsider]
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
4
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Wraith
You may choose to open your eyes at night. You wake when other evil players do.
Demon
4
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Traveller
3
Barista
Each night, until dusk, 1) a player becomes sober, healthy & gets true info, or 2) their ability works twice. They learn which.
Cacklejack
Each day, choose a player: a different player changes character tonight.
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Fabled
2
Spirit of Ivory
There can't be more than 1 extra evil player.
Djinn
Use the Djinn's special rule. All players know what it is.
Loric
1
Bootlegger
This script has homebrew characters or rules.