The Fires of Hades

Full Script
Schnauzer
1
Notes
A script in which the good team are fighting back from within the evil team's lair. Three of the four demons can or will add at least one extra evil player, and with no Poppy Grower or Magician on the script the evil team should be a formidable force, able to co-ordinate effectively. The outsider count and death count are both immensely variable, favouring the evil team, but in exchange the evil team get very little control over which townsfolk get misinformation and when. The good team have a lot of powerful tools at their disposal, but will need to use them differently depending on what evil team they think might be in play. I've also made a minor tweak to the night order, which is included in the JSON and the PDF. The Alchemist acts a lot later on night 1: previously it only went after Lord of Typhon, so may have been able to deduce which demon was in-play by the night length. Only one change to the front page: -Puzzlemaster +Drunk. Two minions on this script interact with outsiders: the Xaan and the Godfather, and in a 10+ player game the Lord of Typhon is obliged to have at least one of them in-play... however, if the Lord of Typhon was flanked by outsiders, you might have been obliged to remove them all, so it was easy to accidentally run a game where the Xaan and Godfather don't interact with anything. Until now I'd always recommended just spamming the bag with outsiders in a larger Lord of Typhon game, however I think I've come round to the idea that this did make bag-building a little overly prescriptive at higher player counts. Adding Drunk to the script means there's always a lever the storyteller can choose to pull if the Lord of Typhon wipes out all the outsiders, which ultimately makes a greater range of games more viable and should make the script more fun on average - your newly minted Xaans and Godfathers can now rest easy knowing that X will be greater than or equal to 1. On the back of the script, I've added three recommended travellers: Deviant, Scapegoat and Bishop. Scapegoat and Bishop both work well on scripts with larger evil teams (especially Legion) as the good team really love having that extra hit point, or that extra bit of info each day.
Characters
Total 28
Townsfolk
13
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Villageidiot3-66
매일 밤, 플레이어 1명을 선택합니다: 그의 소속을 알게 됩니다. [동네 바보 +0명 ~ +2명. 추가된 동네 바보 중 1명은 취합니다.]
Gambler
Each night*, choose a player & guess their character: if you guess wrong, you die.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Fisherman1 75 4-75
게임당 한 번, 낮에 이야기꾼을 방문해 당신의 진영의 승리에 도움이 되는 조언을 들을 수 있습니다.
Princess1-75
첫날 낮, 당신이 플레이어를 지명하고 처형했다면, 악마는 오늘 밤 죽이지 않습니다.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4
Tinker
You might die at any time.
Sweetheart
When you die, 1 player is drunk from now on.
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Minion
4
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Xaan
On night X, all Townsfolk are poisoned until dusk. [X Outsiders]
Demon
4
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fanggu1 75 3-75
매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]
Lord of Typhon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Legion12
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Traveller
3
Deviant1 75 3-75
오늘 웃음을 선사했다면, 추방으로 사망할 수 없습니다.
Scapegoat1 75 3-75
당신의 팀 소속 플레이어 1명이 처형당하면, 당신이 대신 처형당할 수도 있습니다.
Bishop
Only the Storyteller can nominate. At least 1 opposing player must be nominated each day.