Death is Not the End in Ravenswood Bluff
Full Script
0
Notes
Good players who become a Traveller are just told that their alignment hasn't changed. If a Marionette becomes a Traveller, they are told their alignment hasn't changed and they aren't told who the Demon is. If a Marionette becomes the Apprentice, they think they gain a Townsfolk ability, but are actually the Apprentice Marionette.
If the Demon would become a Traveller, a living Minion becomes the Demon.
Characters
Total 30
Townsfolk
13
Chef
You start knowing how many pairs of evil players there are.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Investigator1 75 3-75
참가자 2명 중 1명이 특정 하수인이라는 걸 알고 시작합니다.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Seamstress
Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Fisherman1 75 4-75
게임당 한 번, 낮에 이야기꾼을 방문해 당신의 진영의 승리에 도움이 되는 조언을 들을 수 있습니다.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Farmer1 75 2-75
당신이 밤에 죽으면, 살아있는 선한 참가자가 농부가 됩니다.
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Saint
If you die by execution, your team loses.
Minion
4
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Psychopath1 75 2-75
매일 낮, 지명 전에 공개적으로 참가자를 1명 선택할 수 있습니다. 해당 참가자는 죽습니다. 처형되면, 당신은 지명자와 가위바위보를 해서 졌을 때만 죽습니다.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
2
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Traveller
5
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Cacklejack
Each day, choose a player: a different player changes character tonight.
Bone Collector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Apprentice
On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil).
Scapegoat1 75 3-75
당신의 팀 소속 플레이어 1명이 처형당하면, 당신이 대신 처형당할 수도 있습니다.
Loric
2
Hindu
The first 4 players to die are immediately reincarnated as Travellers of the same alignment.
Bootlegger
This script has homebrew characters or rules.
Savant Proposition Generator