Sharpen The Guillotine
Full Script
1
Characters
Total 25
Townsfolk
13
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Flowergirl
Each night*, you learn if a Demon voted today.
Town Crier
Each night*, you learn if a Minion nominated today.
Oracle
Each night*, you learn how many dead players are evil.
Undertaker
Each night*, you learn which character died by execution today.
Princess1-75
첫날 낮, 당신이 플레이어를 지명하고 처형했다면, 악마는 오늘 밤 죽이지 않습니다.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Tea Lady
If both your alive neighbors are good, they can't die.
Fool1-75
처음으로 죽게 될 때, 죽지 않습니다.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
4
Butler
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Saint
If you die by execution, your team loses.
Zealot1-75
만약 살아있는 플레이어가 5명 이상이라면, 모든 처형 투표에 손을 들어야 합니다.
Minion
6
Devilsadvocate1 75 3-75
매일 밤, 어제와 다른 살아있는 플레이어를 1명 선택합니다. 해당 플레이어는 내일 처형되더라도 죽지 않습니다.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Goblin1 75 2-75
만약 당신이 지명될 때 공개적으로 고블린이라고 주장한 뒤 처형되면, 당신의 진영이 승리합니다.
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Boomdandy
If you are executed, all but 3 players die. After a 10 to 1 countdown, the player with the most players pointing at them, dies.
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
2
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Savant Proposition Generator