Trouble Bruting

Full Script
BruteGunray
4
Notes
This script is a TB-like with more demons and, in my opinion, more interesting characters. Each character on the script is either from Trouble Brewing or corresponds to a TB character (e.g., the Godfather replaces the Baron, the Grandmother replaces the Washerwoman, and so on). The order on the character sheet is the same as for Trouble Brewing. Changelog: v1.2: Townsfolk and minions were adjusted so they are now more TB-like. v1.2.2: After multiple attempts, a custom background was made for the script. v1.3: Outsiders were adjusted due to the bad interaction between the Saint and the Fang Gu, and the Saint and the Godfather. The Moonchild is now an alternative to the Butler, and the Klutz is an alternative to the Saint (adds a losing condition for the good team). v1.4: The Sailor was replaced by the Inkeeper because (1) the Inkeeper is an actual alternative to the Monk (the Sailor protects itself) and (2) the drunkeness because of which the Sailor was added still remains with the Inkeeper. v2.0: The Innkeeper seemed to be too powerful on the script, so the Sailor was put back. To avoid the Sailor being confirmed good by their ability, the Lleech was added instead of the Ojo. The Lunatic was replaced by the Puzzlemaster as a better alternative to the Drunk.
Characters
Total 27
Townsfolk
13
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Soldier
You are safe from the Demon.
Mayor
If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
4
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Minion
4
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Scarletwoman1-75
만약 살아있는 플레이어가 5명 이상이라면, 악마가 죽으면 당신은 악마가 됩니다. 여행자는 세지 않습니다.
Demon
3
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fanggu1 75 3-75
매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Traveller
3
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.