The Skee-lo Special

Full Script
MilkChuggs
0
Notes
My players, due to scheduling issues, usually end up playing Teensyville games. Two of them have requested a script with a Wizard on it. And the monkey paw's finger curled. This is a full chaos script. Up to five wizard wishes can end up being granted over the course of the game, for both teams, though this is exceedingly unlikely. If you run this and the demon is the Kazali, and they don't choose to make their minion a Wizard, feel free to call them a coward.
Characters
Total 12
Townsfolk
6
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Villageidiot3
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Outsider
2
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Minion
2
Wizard
Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
2
Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Lil' Monsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]