Kill. Nominate. Accuse. Vote. Execute.
Full Script
0
Notes
Only 1 other Bootlegger rule applies during a game, players know which one it is.
Knaves: There are 2 Storytellers: one lies & one tells the truth. Once per game, at dusk, they might switch.
Super Knaves: There are 2 Storytellers: 0-2 of them lie, those who don't lie tell the truth.
Parlor Knaves: There are 3 Storytellers: At least one tells the truth, at least one lies.
Indecisive Knaves: There are 3 Storytellers: One tells the truth, One lies, One can do either.
Shuffling Knaves: There are 2 Storytellers: one lies & one tells the truth. Up to twice per game, at dusk, they might switch.
Lone Knave: There is 1 Storyteller, they either lie or tell the truth, Once per game, at dusk, they might swap.
Poisoned Knaves: There are 2 Storytellers: one lies & one tells the truth, Once per game, at the beginning of the night, the Demon may choose a Storyteller, they swap.
Knaves but you can play it 7 different ways.
Characters
Total 27
Townsfolk
13
Investigator1 75 3-75
참가자 2명 중 1명이 특정 하수인이라는 걸 알고 시작합니다.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Highpriestess1 75 2-75
매일 밤, 이야기꾼이 당신이 가장 대화를 나눠야 한다고 생각하는 참가자가 누구인지 알게 됩니다.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Flowergirl
Each night*, you learn if a Demon voted today.
Town Crier
Each night*, you learn if a Minion nominated today.
Savant
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Sage
If the Demon kills you, you learn that it is 1 of 2 players.
Pacifist
Executed good players might not die.
Outsider
4
Saint
If you die by execution, your team loses.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Zealot1-75
만약 살아있는 플레이어가 5명 이상이라면, 모든 처형 투표에 손을 들어야 합니다.
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Minion
5
Devilsadvocate1 75 3-75
매일 밤, 어제와 다른 살아있는 플레이어를 1명 선택합니다. 해당 플레이어는 내일 처형되더라도 죽지 않습니다.
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Goblin1 75 2-75
만약 당신이 지명될 때 공개적으로 고블린이라고 주장한 뒤 처형되면, 당신의 진영이 승리합니다.
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
3
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Fanggu1 75 3-75
매일 밤*, 플레이어 1명을 선택합니다: 그는 사망합니다. 이 능력으로 사망한 첫 외지인만이 악한 팡 구가 되고 당신이 대신 사망합니다. [외지인 +1명]
Lord of Typhon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Loric
2
Knaves
There are 2 Storytellers: one lies & one tells the truth. Once per game, at dusk, they might switch.
Bootlegger
This script has homebrew characters or rules.
Pukka Night Flowchart