Demon bluff: The script

Full Script
BigBrainBen10
0
Notes
The recluse MUST register as a cabbage to the healty & sober dreamer. A script that (supposedly) uses only characters that appear in "Demon Bluff"! Some characters had to be changed for their abilities to be the same; Those are: Baa -> Pukka (it was a stretch) Pooka -> No dashii (why can't it be Pooka -> Pukka) Lilith -> Shabaloth (kills more than other demons) Chancellor -> Baron Shaman -> Pit-Hag Wretch -> Recluse (still a cabbage to the dreamer) Bombardier -> Saint Plague Doctor -> Puzzlemaster Baker -> Farmer Empress -> Noble Enlightened -> Shugenja Gemcrafter -> Steward Knight -> Soldier Lover -> Empath Oracle -> Investigator Scout -> Clockmaker There are also some characters who were changed to fit a similar name; Those being: Twin Minion -> Evil Twin Alchemist -> Alchemist Dreamer -> Dreamer Jester -> Juggler V1.1 - Why did I make everyone have the butcher ability??? (Removed line from Bootlegger)
Characters
Total 26
Townsfolk
13
Steward
You start knowing 1 good player.
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Investigator1 75 3-75
참가자 2명 중 1명이 특정 하수인이라는 걸 알고 시작합니다.
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Dreamer1-75
매일 밤, 본인을 제외하고 플레이어를 1명 선택합니다. 그리고 선한 캐릭터와 악한 캐릭터를 각 1개씩 알게 됩니다. 그중 1개가 해당 플레이어의 캐릭터입니다.
Fortune Teller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Soldier
You are safe from the Demon.
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Farmer1 75 2-75
당신이 밤에 죽으면, 살아있는 선한 참가자가 농부가 됩니다.
Outsider
4
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
당신은 하수인이나 악마로 보일 수도 있습니다. 이 능력은 당신이 죽어도 유지됩니다.
Saint
If you die by execution, your team loses.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
5
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Pit-Hag
Each night*, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Evil Twin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Baron
There are extra Outsiders in play. [+2 Outsiders]
Demon
3
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Shabaloth
Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.
Loric
1
Bootlegger
This script has homebrew characters or rules.