Townsfolk

13 characters
Steward
Steward
You start knowing 1 good player.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Cultleader
Cultleader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Nightwatchman
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Cannibal
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

Outsider

4 characters
Recluse1-75
Recluse1-75
No information
Moonchild
Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minion

5 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Harpy
Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Fearmonger
Fearmonger
Each night, choose a player: if you nominate & execute them, their team loses. All players know if you choose a new player.
Widow
Widow
On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.
Wraith
Wraith
You may choose to open your eyes at night. You wake when other evil players do.

Demon

3 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Po
Po
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
Abilities