Townsfolk

13 characters
Knight
Knight
You start knowing 2 players that are not the Demon.
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Shugenja
Shugenja
You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Dreamer1-75
Dreamer1-75
No information
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Monk
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Princess1-75
Princess1-75
No information
Soldier
Soldier
You are safe from the Demon.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

Outsider

4 characters
Recluse1-75
Recluse1-75
No information
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Zealot1-75
Zealot1-75
No information

Minion

5 characters
Witch
Witch
Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability.
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Mastermind
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]

Demon

3 characters
Nodashii
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Ojo
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Abilities