Townsfolk
13 characters
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Pixie
You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Highpriestess1_75_2-75
No information
General
Each night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Dreamer1-75
No information
Towncrier
Each night*, you learn if a Minion nominated today.
Monk
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Engineer
Once per game, at night, choose which Minions or which Demon is in play.
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Fisherman1_75_4-75
No information
Juggler
On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Virgin
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
4 characters
Recluse1-75
No information
Klutz
When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
5 characters
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Spy
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Summoner
You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
2 characters
Nodashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
Lordoftyphon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Fabled
1 characters
Spiritofivory
There can't be more than 1 extra evil player.
Pukka Night Flowchart
Savant Proposition Generator