Townsfolk

12 characters
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Washerwoman
Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Huntsman1-75
Huntsman1-75
No information
Balloonist
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Poppygrower
Poppygrower
Minions & Demons do not know each other. If you die, they learn who each other are that night.

Outsider

4 characters
Recluse1-75
Recluse1-75
No information
Damsel
Damsel
All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses.
Mutant
Mutant
If you are “mad” about being an Outsider, you might be executed.
Puzzlemaster
Puzzlemaster
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minion

4 characters
Eviltwin
Eviltwin
You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman1-75
Scarletwoman1-75
No information
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.

Demon

3 characters
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Fanggu1_75_3-75
Fanggu1_75_3-75
No information
Lleech
Lleech
Each night*, choose a player: they die. You start by choosing a player: they are poisoned. You die if & only if they are dead.
Abilities