Townsfolk

12 characters
Chef
Chef
You start knowing how many pairs of evil players there are.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Investigator
Investigator
You start knowing that 1 of 2 players is a particular Minion.
Clockmaker
Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
Preacher
Preacher
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
Towncrier
Towncrier
Each night*, you learn if a Minion nominated today.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Alsaahir
Alsaahir
Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Amnesiac
Amnesiac
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Tealady
Tealady
If both your alive neighbors are good, they can't die.
Fool
Fool
The 1st time you die, you don't.

Outsider

4 characters
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse
Recluse
You might register as evil & as a Minion or Demon, even if dead.
Sweetheart
Sweetheart
When you die, 1 player is drunk from now on.
Plaguedoctor
Plaguedoctor
When you die, the Storyteller gains a Minion ability.

Minion

6 characters
Godfather
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Cerenovus
Cerenovus
Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.
Assassin
Assassin
Once per game, at night*, choose a player: they die, even if for some reason they could not.
Scarletwoman
Scarletwoman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
Organgrinder
Organgrinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Boffin
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.

Demon

3 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Vigormortis
Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
Lordoftyphon
Lordoftyphon
Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Abilities