Townsfolk

13 characters
Steward
Steward
You start knowing 1 good player.
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Librarian
Librarian
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Bountyhunter
Bountyhunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Empath
Empath
Each night, you learn how many of your 2 alive neighbors are evil.
Snakecharmer
Snakecharmer
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Flowergirl
Flowergirl
Each night*, you learn if a Demon voted today.
Undertaker
Undertaker
Each night*, you learn which character died by execution today.
Gossip
Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
Artist
Artist
Once per game, during the day, privately ask the Storyteller any yes/no question.
Slayer
Slayer
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Fisherman1_75_4-75
Fisherman1_75_4-75
No information

Outsider

4 characters
Lunatic
Lunatic
You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Drunk
Drunk
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse1-75
Recluse1-75
No information
Zealot1-75
Zealot1-75
No information

Minion

4 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Marionette
Marionette
You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]
Scarletwoman1-75
Scarletwoman1-75
No information
Baron
Baron
There are extra Outsiders in play. [+2 Outsiders]

Demon

2 characters
Lilmonsta
Lilmonsta
Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
Imp
Imp
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

Traveller

5 characters
Thief
Thief
Each night, choose a player (not yourself): their vote counts negatively tomorrow.
Bureaucrat
Bureaucrat
Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow.
Harlot
Harlot
Each night*, choose a living player: if they agree, you learn their character, but you both might die.
Bonecollector
Bonecollector
Once per game, at night*, choose a dead player: they regain their ability until dusk.
Scapegoat1_75_3-75
Scapegoat1_75_3-75
No information

Fabled

1 characters
Djinn
Djinn
Use the Djinn's special rule. All players know what it is.
Abilities