Townsfolk

12 characters
Noble
Noble
You start knowing 3 players, 1 and only 1 of which is evil.
Grandmother
Grandmother
You start knowing a good player & their character. If the Demon kills them, you die too.
Sailor
Sailor
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
Fortuneteller
Fortuneteller
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Innkeeper
Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
Exorcist1_75_2-75
Exorcist1_75_2-75
No information
Princess1-75
Princess1-75
No information
Soldier
Soldier
You are safe from the Demon.
Alchemist
Alchemist
You have a Minion ability. When using this, the Storyteller may prompt you to choose differently.
Ravenkeeper
Ravenkeeper
If you die at night, you are woken to choose a player: you learn their character.
Banshee
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Fool1-75
Fool1-75
No information

Outsider

4 characters
Goon
Goon
Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.
Tinker
Tinker
You might die at any time.
Recluse1-75
Recluse1-75
No information
Barber
Barber
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

Minion

5 characters
Poisoner
Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
Devilsadvocate
Devilsadvocate
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Wraith
Wraith
You may choose to open your eyes at night. You wake when other evil players do.
Mastermind
Mastermind
If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Scarletwoman1-75
Scarletwoman1-75
No information

Demon

1 characters
Alhadikhia
Alhadikhia
Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

Fabled

1 characters
Sentinel
Sentinel
There might be 1 extra or 1 fewer Outsider in play.

Loric

1 characters
Bootlegger
Bootlegger
This script has homebrew characters or rules.
Abilities